The third season of Guild Wars 2’s Living World has taken us all over the realm of Tyria. We travelled to the blasted, chaotic landscape of Bloodstone Fen in the Maguuma Jungle, and learnt of Minister Caudecus’ plans, but he escaped before we could catch him. After that, news spread that Primordus was active and on the move, forcing us down south to investigate Ember Bay in the burning Ring of Fire Islands.
“Jotun, mursaat, forgotten, seer, dwarf. Five against six. It seems so unfair. And, yet…” ~ Scholar Trueclaw
- What are you going on about? Freyja asked.
She was on her way to the Priory’s Library when the Scholar’s rambling caught her attention. The young charr raised her head and looked at Freyja.
The fifth Season of Leagues features a fair amount of changes in regards to a large part of sPvP systems, from the climbing system up to the rewards system, successfully making competitive Guild Wars 2 a lot more enjoyable than it was in the previous seasons. Though it also came with flaws and drawbacks.
“Is there another option?”
“I mean we are facing this massive threat!! ELDER DRAGONS! They’d annihilate us in seconds!”
“They have to help us…”
Well, apparently they do have a choice. Don’t forget we’re talking about this ancient race, one that has been around for aeons, and who have gathered wisdom beyond any of us.
Ho ho ho, and a very merry Wintersday to all!
The bells of Wintersday are chiming, and orphans all over Divinity’s Reach are looking forward to receiving gifts from Toymaster Tixx and generous heroes… even if these gifts contain ugly wool clothing! As for us heroes, we have a wealth of activities to enjoy, from trying out our musical talents in the Bell Choir, to “friendly” games of Snowball Mayhem, to the icy Winter Wonderland jumping puzzle, to gleeful smashing in Toypocalypse.