The fifth Season of Leagues features a fair amount of changes in regards to a large part of sPvP systems, from the climbing system up to the rewards system, successfully making competitive Guild Wars 2 a lot more enjoyable than it was in the previous seasons. Though it also came with flaws and drawbacks.
“Is there another option?”
“I mean we are facing this massive threat!! ELDER DRAGONS! They’d annihilate us in seconds!”
“They have to help us…”
Well, apparently they do have a choice. Don’t forget we’re talking about this ancient race, one that has been around for aeons, and who have gathered wisdom beyond any of us.
Ho ho ho, and a very merry Wintersday to all!
The bells of Wintersday are chiming, and orphans all over Divinity’s Reach are looking forward to receiving gifts from Toymaster Tixx and generous heroes… even if these gifts contain ugly wool clothing! As for us heroes, we have a wealth of activities to enjoy, from trying out our musical talents in the Bell Choir, to “friendly” games of Snowball Mayhem, to the icy Winter Wonderland jumping puzzle, to gleeful smashing in Toypocalypse.
Ever since I got into trying Raids in Guild Wars 2 – knowing that they are tied to Legendary Armors – I kept wondering about two very important matters. To an extend, I preferred to hold on to the thought in the back of my mind, until the appropriate time. But let me start from the beginning here.
League’s Season Four ended on 3rd of October and since then, we have had little news about the upcoming changes for Season Five.
To provide a background: Season One to Season Four marked the “First Year of sPvP Leagues”. That included the Legendary Backpiece, as a special reward only achievable through playing Ranked games during the Seasons’ length.